package com.liik.game.util;

public class Rectangle {
	public float x;
	public float y;
	public float width;
	public float height;

	public Rectangle(float x, float y, float width, float height) {
		this.x = x;
		this.y = y;
		this.width = width;
		this.height = height;
		
	}

	public boolean contains(float x, float y) {
		return x >= this.x && x <= (this.x + this.width) && y >= this.y && y <= (this.y + this.height);
	}

}
